Blood Talons

(Entry)
Type:

upgrade

EntryId:

3155-cb93-7616-6ee7

Hidden:

false

Rules (3)
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example:** An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).*
Cleave
This ability always takes the form **[CLEAVE X]**. Each time you gather **attack dice** for a **[CLEAVE]** weapon, if you only selected one target for all of that weapon’s attacks, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). 
***Example: If a **[CLEAVE 1]** weapon with an **A** characteristic of 3 targets one unit containing 16 models, you would gather three additional **attack dice** for that weapon (for a total of six for that weapon).*
Twin-linked
Each time an attack is made with a **[TWIN-LINKED]** weapon, you can re-roll the **wound roll**.

Profiles:

Melee Weapons RangeAWSSAPD
Blood Talons

Melee

8

3+

10

-2

2

Cleave 2, Sustained Hits 1: Non-Monster/Vehicle, Twin-linked

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