Relic Blade

(Entry)
Type:

upgrade

EntryId:

01fa-5637-598a-77ec

Hidden:

false

Constraints:

max: 1
Rules (2)
Cleave
This ability always takes the form **[CLEAVE X]**. Each time you gather **attack dice** for a **[CLEAVE]** weapon, if you only selected one target for all of that weapon’s attacks, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). 
***Example: If a **[CLEAVE 1]** weapon with an **A** characteristic of 3 targets one unit containing 16 models, you would gather three additional **attack dice** for that weapon (for a total of six for that weapon).*
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Profiles:

Melee Weapons RangeAWSSAPD
Relic Blade

Melee

3

3+

6

-2

2

Cleave 1, Lethal Hits: non-Monster/Vehicle

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