Librarian in Phobos Armour

(Unit)
Type:

model

Category:

Character

Categories:

Character, Imperium, Psyker, Faction: Adeptus Astartes, Phobos, Librarian, Infantry, Leader, Explosives

EntryId:

137c-2add-1a51-ee96

Hidden:

false

Costs: 75 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Enhancements:
Assault Brethren Enhancements:
Champions of Fenris Enhancements:
Devastator Brethren Enhancements:
Encarmine Speartip Enhancements:
Fist of the God-Emperor Enhancements:
Gauntlet Task Force Enhancements:
Gravis Linebreaker Force Enhancements:
Gravis Siege Force Enhancements:
Inner Circle Task Force Enhancements:
Phobos Shadow Force Enhancements:
Phobos Shock Force Enhancements:
Saga of the Beastslayer Enhancements:
Tactical Brethren Enhancements:
Tacticus Attack Force Enhancements:
Tacticus Firestorm Force Enhancements:
Terminator Storm Force Enhancements:
Wrath of the Doomed Enhancements:
Rules (7)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Combat Doctrines
At the start of your Command phase, you can select one Combat Doctrine listed below. If you do, that Combat Doctrine is active for friendly ADEPTUS ASTARTES units with this ability until the start of your next Command Phase


Assault Doctrine
When this unit is selected to make an Advance move, that Advance move does not prevent this unit from being eligible to declare a charge. 


Devastator Doctrine
This unit's ranged attacks have [ASSAULT]


Tactical Doctrine
When this unit is selected to make a Fall-back move, that Fall-back move does not prevent this unit from being eligible to shoot and eligible to declare a charge. 


Unless otherwise stated. 
- You can only select each Combat Doctrine once per battle
- Only one Combat Doctrine can be active for each unit. If a rule make a Combat Doctrine active for a unit, any Combat Doctrine previously active for that unit is no longer active for that unit. 

Scouts 6"
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move**. 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.
Librarius
Adeptus Astartes Psyker units with this ability have a psyker level of 1 of higher, specified in that unit's abilities. Each Psychic ability has a psychic level of 1 or higher, specified in that ability's name. 


In a battle round, a friendly ADEPTUS ASTARTES PSYKER unit can use a number of psychic abilities whose total psychic level does not exceed that PSYKER unit's psyker level
Stealth
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Infiltrators
During deployment, if every model in a unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from your opponent’s deployment zone and all enemy units.

Profiles:

Unit MTSvWLDOCInSvBase
Librarian in Phobos Armor

8"

4

3+

4

6+

1

40mm

Abilities
Leader:

This model can be attached to the following units: ELIMINATOR SQUAD, INCURSOR SQUAD, INFILTRATOR SQUAD, REIVER SQUAD, SCOUT SQUAD, SPECTRUS KILL TEAM, WOLF SCOUTS

[Psychic Abilities] - Shrouding (Psychic Level 1):

When an enemy unit targets this unit, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:  ▪ On a 1, this unit is battle-shocked.  ▪ Attacks that target this unit have -1 to hit rolls until the end of the phase.

[Psychic Abilities] - Soul Sight (Psychic Level 1):

In your Shooting phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:  ▪ On a 1, this unit is battle-shocked.  ▪ Select one visible enemy unit. Ranged attacks that target that enemy unit have [IGNORES COVER].

Psychic Hood:

This unit has Feel No Pain 4+ against psychic attacks and mortal wounds.

Librarian (Psyker Level 1):

This model has the psychic abilities listed in the Psychic Abilities section (see left).

Modifiers:

add info Stealth in group
1+ associations of any in self
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Battle Honours(self) 1
1+ selections of Warrior of Legend in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in force (recursive)
Used By (1)

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