Njal Stormcaller

(Unit)
Type:

model

Category:

Epic Hero

Categories:

Faction: Adeptus Astartes, Faction: Space Wolves, Infantry, Character, Epic Hero, Psyker, Imperium, Njal Stormcaller, Tacticus, Leader

EntryId:

bd47-a00a-e70-abd6

Hidden:

false

Costs: 100 pts
Options (4)
Rules (2)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Combat Doctrines
At the start of your Command phase, you can select one Combat Doctrine listed below. If you do, that Combat Doctrine is active for friendly ADEPTUS ASTARTES units with this ability until the start of your next Command Phase


Assault Doctrine
When this unit is selected to make an Advance move, that Advance move does not prevent this unit from being eligible to declare a charge. 


Devastator Doctrine
This unit's ranged attacks have [ASSAULT]


Tactical Doctrine
When this unit is selected to make a Fall-back move, that Fall-back move does not prevent this unit from being eligible to shoot and eligible to declare a charge. 


Unless otherwise stated. 
- You can only select each Combat Doctrine once per battle
- Only one Combat Doctrine can be active for each unit. If a rule make a Combat Doctrine active for a unit, any Combat Doctrine previously active for that unit is no longer active for that unit. 

Profiles:

Unit MTSvWLDOCInSvBase
Njal Stormcaller

7"

5

3+

4

6+

1

4+

40mm

Abilities
Leader:

This model can be attached to the following units: ASSAULT INTERCESSOR SQUAD, BLADEGUARD VETERAN SQUAD, BLOOD CLAWS, GREY HUNTERS, INTERCESSOR SQUAD, WOLF GUARD HEADTAKERS

Wind Walker:
  • This unit's ranged attacks have [ASSAULT].
  • When this unit is selected to make an advance move, this unit can change advance rolls to a 6.
High Rune Priest (psyker level 3):

This model has the psychic abilities listed in the Psychic Abilities section.

Psychic Abilities
Murderous Hurricane (psychic level 1):

In your Movement phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:

  • On a 1, this unit is battle-shocked.
  • Select one visible enemy unit within 12". That enemy unit cannot make Snap shooting attacks.
Storm Caller (psychic level 1):

When an enemy unit targets this unit, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:

  • On a 1, this unit is battle-shocked.
  • This unit has -3" detection range until the end of the phase.
Tempest's Wrath (psychic level 1):

In your Shooting phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:

  • On a 1, this unit is battle-shocked.
  • Select one visible enemy unit within 18". That enemy unit is suppressed until the start of your next turn:  - While a unit is suppressed, that unit’s attacks have -1 to hit rolls.

Modifiers:

append Keywords Assault unless Assault in self.entries.group.recursive.profiles.Ranged Weapons
1+ associations of any in self
Used By (1)

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