Lion El'Jonson

(Unit)
Type:

model

Category:

Epic Hero

Categories:

Character, Epic Hero, Monster, Imperium, Faction: Dark Angels, Faction: Adeptus Astartes, Primarch, Lion El'Jonson, Mobile

LinkId:

b74b-59ba-5719-319d

Hidden:

false

Costs: 415 pts

Constraints:

max(roster): 1
Options (3)
Rules (5)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Fights First
While every model in a unit has this ability, that unit is a **Fights First** unit. 
See the Resolve Fights First Combats step in the Fight phase (12.04).
Combat Doctrines
At the start of your Command phase, you can select one Combat Doctrine listed below. If you do, that Combat Doctrine is active for friendly ADEPTUS ASTARTES units with this ability until the start of your next Command Phase


Assault Doctrine
When this unit is selected to make an Advance move, that Advance move does not prevent this unit from being eligible to declare a charge. 


Devastator Doctrine
This unit's ranged attacks have [ASSAULT]


Tactical Doctrine
When this unit is selected to make a Fall-back move, that Fall-back move does not prevent this unit from being eligible to shoot and eligible to declare a charge. 


Unless otherwise stated. 
- You can only select each Combat Doctrine once per battle
- Only one Combat Doctrine can be active for each unit. If a rule make a Combat Doctrine active for a unit, any Combat Doctrine previously active for that unit is no longer active for that unit. 

Transhuman Strategist
At the start of the battle round, if a model with this ability is your WARLORD, gain 1 CP
Feel No Pain 4+*
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 

Profiles:

Unit MTSvWLDOCInSvBase
Lion El'Jonson

8"

10

2+

16

5+

4

3+

60mm

Abilities
Primarch of the First Legion:

At the start of your Command phase, select two Primarch of the First Legion abilities. Until the start of your next Command phase, this model has those abilities.

The Emperor's Shield:

Attacks that target this unit with a S greater than this unit's T have -1 to wound rolls.

Dark Angels Bodyguard:

While this unit is within 3" of a friendly Dark Angels Infantry unit, this unit has Lone Operative.

Master Strategist:

In your Command phase, you can use this ability. If you do, select one combat doctrine to be active for this unit until the start of your next Command phase, in addition to any other combat doctrine.

The Watchers:

This unit has Feel No Pain 4+ against psychic attacks and mortal wounds.

Primarch of the First Legion
Mist-wreathed Shadow Realms:

In your Command phase, if this unit is unengaged, you can use this ability. If you do: 

  • Place this unit in strategic reserves. 
  • This unit can make an ingress move in your next Movement phase (including in your first turn).
Martial Exemplar [Aura]:

While a friendly Dark Angels unit is within 6" of this unit, that unit's melee attacks can:

  • Re-roll hit rolls of 1.
  • Re-roll wound rolls of 1.
No Hiding From the Watchers:

While a friendly Dark Angels unit is within 6" of this unit, that unit has Feel No Pain 5+ against psychic attacks and mortal wounds.

Used By (1)

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