Big Mek Dakkarig

(Unit)
Type:

model

Category:

Character

Categories:

Faction: Orks, Vehicle, Big Mek, Big Mek Dakkarig, Walker, Character

EntryId:

78a7-cf35-aa8d-c420

Hidden:

false

Costs: 160 pts

Constraints:

max(self): 0
max(self): 6
max(force): 3
Options (4)
Enhancements:
Breaching Operation Enhancements:
Bully Boyz Enhancements:
Da Big Hunt Enhancements:
Dread Mob Enhancements:
Green Tide Enhancements:
Kaptin Killers Enhancements:
Kult of Speed Enhancements:
Madcap Meks Enhancements:
Ramship Raiders Enhancements:
Shoota Boyz Enhancements:
Taktikal Brigade Enhancements:
Wreckas Enhancements:
Wurrband Enhancements:
Enhancements - Upgrades:
Blitz Brigade Enhancements:
Bully Boyz Enhancements:
Flyboyz Enhancements:
Green Tide Enhancements:
Kult of Speed Enhancements:
Madcap Meks Enhancements:
Runt Swarm Enhancements:
Taktikal Brigade Enhancements:
Wreckas Enhancements:
Rules (2)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*
Waaagh!
Friendly **ORKS** with this ability can:
- Re-roll **advance rolls**.
- Become **riled up**, as stated in other rules.
While a unit is **riled up**:
    - That unit has 5+ **InSv**.
    - That unit's ranged attacks have **[ASSAULT]**.
    - When that unit is selected to make an **advance move**, that **advance move** does not prevent that unit from being **eligible to declare a charge**.

Profiles:

Unit MTSvWLDOCInSvBase
Big Mek Dakkarig

8"

8

3+

11

7+

3

5+

90mm

Abilities
Even More Dakka:

If this unit is riled up, this unit's ranged attacks have [SUSTAINED HITS 1].

Blitz Dem Gitz!:

In your Shooting phase, if this unit's Blitzkannon weapon targets a unit (excluding MONSTER/VEHICLE units), that weapon has +6 A.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment pts 20
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Orks(Catalogue)

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